2024-08-02 13:53:40 +03:00
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import 'package:flame/components.dart';
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import 'package:flame/game.dart';
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import 'package:flutter/material.dart';
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2024-08-13 17:50:11 +03:00
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import 'package:match_magic/game/sprite_loader.dart';
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2024-08-05 11:04:54 +03:00
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import 'package:provider/provider.dart';
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import 'board.dart';
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import 'swap_notifier.dart';
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2024-08-02 13:53:40 +03:00
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2024-08-13 17:50:11 +03:00
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class MatchMagicGameScreen extends StatefulWidget {
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const MatchMagicGameScreen({Key? key}) : super(key: key);
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@override
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_MatchMagicGameScreenState createState() => _MatchMagicGameScreenState();
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}
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class _MatchMagicGameScreenState extends State<MatchMagicGameScreen> {
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late Future<List<Sprite>> _spritesFuture;
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Board? board;
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@override
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void initState() {
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super.initState();
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_spritesFuture = SpriteLoader.loadSprites();
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}
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void _restartGame() {
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context.read<SwapNotifier>().resetScore();
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setState(() {
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board = null;
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_spritesFuture = SpriteLoader.loadSprites();
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});
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}
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2024-09-04 15:11:40 +03:00
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void _showSettingsDialog() {
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showDialog(
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context: context,
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builder: (BuildContext context) {
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return AlertDialog(
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title: const Text('Settings'),
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content: const Text('The settings have not yet been implemented.'),
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actions: [
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TextButton(
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onPressed: () {
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Navigator.of(context).pop();
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_showExitConfirmationDialog();
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},
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child: const Text('Exit to Main Menu'),
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),
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TextButton(
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onPressed: () {
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Navigator.of(context).pop();
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},
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child: const Text('Close'),
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),
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],
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);
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},
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);
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}
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void _showExitConfirmationDialog() {
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showDialog(
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context: context,
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builder: (BuildContext context) {
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return AlertDialog(
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title: const Text('Warning'),
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content: const Text(
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'You will lose all game progress. Are you sure you want to exit?'),
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actions: [
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TextButton(
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onPressed: () {
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Navigator.of(context).pop();
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Navigator.of(context).popUntil((route) => route.isFirst);
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},
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child: const Text('Yes'),
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),
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TextButton(
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onPressed: () {
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Navigator.of(context).pop();
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},
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child: const Text('No'),
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),
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],
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);
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},
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);
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}
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2024-08-13 17:50:11 +03:00
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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backgroundColor: Colors.black,
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body: FutureBuilder<List<Sprite>>(
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future: _spritesFuture,
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builder: (context, snapshot) {
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if (snapshot.connectionState == ConnectionState.done) {
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if (snapshot.hasError) {
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return Center(child: Text('Error: ${snapshot.error}'));
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} else if (!snapshot.hasData || snapshot.data == null) {
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return const Center(child: Text('No sprites found'));
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} else {
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final sprites = snapshot.data!;
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board ??= Board(
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sprites: sprites, swapNotifier: context.read<SwapNotifier>());
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return Stack(
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children: [
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Column(
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children: [
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const SizedBox(height: 50),
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const ScoreDisplay(),
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Expanded(
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child: Center(
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child: AspectRatio(
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aspectRatio: 1,
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child: GameWidget(game: board!),
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),
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),
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2024-08-29 16:44:44 +03:00
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),
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2024-09-04 15:11:40 +03:00
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Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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ElevatedButton(
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onPressed: _restartGame,
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child: const Text(
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'Restart',
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style: TextStyle(color: Colors.black),
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),
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),
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const SizedBox(width: 20),
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ElevatedButton(
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onPressed: () {
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board?.showHint();
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},
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child: const Text(
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'Hint',
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style: TextStyle(color: Colors.black),
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),
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),
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],
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),
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const SizedBox(height: 50),
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],
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),
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Positioned(
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top: 16,
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left: 16,
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child: IconButton(
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icon: const Icon(Icons.settings, color: Colors.white),
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onPressed: _showSettingsDialog,
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2024-08-29 16:44:44 +03:00
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),
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2024-09-04 15:11:40 +03:00
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),
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],
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);
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}
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} else {
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return const Center(child: CircularProgressIndicator());
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}
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2024-09-04 15:11:40 +03:00
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},
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),
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2024-08-13 17:50:11 +03:00
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);
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}
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}
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class ScoreDisplay extends StatelessWidget {
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const ScoreDisplay({Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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return Padding(
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padding: const EdgeInsets.all(8.0),
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2024-09-04 15:11:40 +03:00
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child: Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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Consumer<SwapNotifier>(
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builder: (context, notifier, child) {
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return Card(
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color: Colors.blueGrey[900],
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child: Padding(
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padding: const EdgeInsets.all(8.0),
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child: Text(
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'Score: ${notifier.score}',
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style: const TextStyle(
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fontSize: 18,
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fontWeight: FontWeight.bold,
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color: Colors.white),
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),
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),
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);
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},
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),
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Consumer<SwapNotifier>(
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builder: (context, notifier, child) {
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return Card(
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color: Colors.blueGrey[900],
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child: Padding(
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padding: const EdgeInsets.all(8.0),
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child: Text(
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'Moves: ${notifier.moveCount}',
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style: const TextStyle(
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fontSize: 18,
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fontWeight: FontWeight.bold,
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color: Colors.white),
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),
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),
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);
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},
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),
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],
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2024-08-05 11:04:54 +03:00
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),
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);
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2024-08-02 13:53:40 +03:00
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}
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}
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