106 lines
2.9 KiB
Dart
106 lines
2.9 KiB
Dart
import 'package:flame/components.dart';
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import 'package:flame/game.dart';
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import 'package:flutter/material.dart';
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import 'package:match_magic/game/sprite_loader.dart';
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import 'package:match_magic/main.dart';
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import 'package:provider/provider.dart';
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import 'board.dart';
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import 'swap_notifier.dart';
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class MatchMagicGameScreen extends StatefulWidget {
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const MatchMagicGameScreen({Key? key}) : super(key: key);
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@override
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_MatchMagicGameScreenState createState() => _MatchMagicGameScreenState();
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}
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class _MatchMagicGameScreenState extends State<MatchMagicGameScreen> {
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late Future<List<Sprite>> _spritesFuture;
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Board? board;
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@override
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void initState() {
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super.initState();
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_spritesFuture = SpriteLoader.loadSprites();
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}
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void _restartGame() {
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context.read<SwapNotifier>().resetScore();
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setState(() {
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board = null;
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_spritesFuture = SpriteLoader.loadSprites();
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});
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}
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@override
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Widget build(BuildContext context) {
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return FutureBuilder<List<Sprite>>(
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future: _spritesFuture,
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builder: (context, snapshot) {
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if (snapshot.connectionState == ConnectionState.done) {
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if (snapshot.hasError) {
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return Center(child: Text('Error: ${snapshot.error}'));
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} else if (!snapshot.hasData || snapshot.data == null) {
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return const Center(child: Text('No sprites found'));
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} else {
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final sprites = snapshot.data!;
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board ??= Board(
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sprites: sprites, swapNotifier: context.read<SwapNotifier>());
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return Column(
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children: [
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const ScoreDisplay(),
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Expanded(
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child: Center(
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child: AspectRatio(
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aspectRatio: 1,
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child: GameWidget(game: board!),
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),
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),
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),
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ElevatedButton(
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onPressed: _restartGame,
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child: const Text('Restart'),
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),
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],
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);
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}
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} else {
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return const Center(child: CircularProgressIndicator());
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}
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},
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);
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}
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}
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class MatchMagicGame extends StatelessWidget {
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final List<Sprite> sprites;
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const MatchMagicGame({required this.sprites, Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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return GameWidget(
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game: Board(sprites: sprites, swapNotifier: context.read<SwapNotifier>()),
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);
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}
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}
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class ScoreDisplay extends StatelessWidget {
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const ScoreDisplay({Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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return Padding(
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padding: const EdgeInsets.all(8.0),
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child: Consumer<SwapNotifier>(
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builder: (context, notifier, child) {
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return Text(
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'Score: ${notifier.score}',
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style: const TextStyle(fontSize: 24, fontWeight: FontWeight.bold),
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);
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},
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),
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);
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}
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}
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