30 lines
808 B
Dart
30 lines
808 B
Dart
import 'package:firo_runner/moving_object.dart';
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import 'package:firo_runner/main.dart';
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import 'package:flame/components.dart';
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enum DebrisState { normal }
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class Debris extends MovingObject {
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Debris(MyGame gameRef) : super(gameRef) {
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List<Sprite> debris = gameRef.debrisHolder.getDebris();
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SpriteAnimation normal = SpriteAnimation.spriteList(debris, stepTime: 0.1);
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sprite = SpriteAnimationGroupComponent(
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animations: {
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DebrisState.normal: normal,
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},
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current: DebrisState.normal,
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);
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sprite.changePriorityWithoutResorting(DEBRIS_PRIORITY);
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setSize(
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gameRef.blockSize *
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(gameRef.debrisHolder.debris[0].image.width /
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gameRef.debrisHolder.debris[0].image.height) *
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1.5,
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gameRef.blockSize * 1.5,
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);
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}
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}
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