firo_runner/lib/MovingObject.dart

42 lines
815 B
Dart

import 'package:flutter/material.dart';
import 'package:firo_runner/main.dart';
import 'package:flame/components.dart';
class MovingObject extends Component {
late SpriteAnimationGroupComponent sprite;
MyGame gameRef;
MovingObject(this.gameRef);
void setPosition(double x, double y) {
sprite.position = Vector2(x, y);
}
void setSize(double x, double y) {
sprite.size = Vector2(x, y);
}
Sprite getSprite() {
return sprite.animation!.getSprite();
}
@override
void render(Canvas c) {
super.render(c);
}
@override
void update(double dt) {
super.update(dt);
sprite.update(dt);
double velocity = gameRef.gameState.getVelocity();
sprite.position = sprite.position - Vector2(velocity * dt, 0);
}
@override
void remove() {
super.remove();
}
}