import 'package:flutter/material.dart'; import 'main.dart'; class LoseMenuOverlay extends StatelessWidget { const LoseMenuOverlay({ Key? key, required this.game, }) : super(key: key); final MyGame game; @override Widget build(BuildContext context) { return Center( child: Container( height: game.viewport.canvasSize.y, width: game.viewport.canvasSize.x, decoration: const BoxDecoration( image: DecorationImage( image: AssetImage('assets/images/overlay100.png'), fit: BoxFit.fill, ), ), child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ Text( 'Score: ' + game.gameState.getPlayerScore().toString(), style: overlayText, ), const SizedBox(height: 32.0), Row( mainAxisAlignment: MainAxisAlignment.center, children: [ MaterialButton( padding: const EdgeInsets.all(8.0), textColor: Colors.white, splashColor: Colors.greenAccent, elevation: 8.0, child: Container( decoration: const BoxDecoration( image: DecorationImage( image: AssetImage('assets/images/button.png'), fit: BoxFit.fill), ), child: const Padding( padding: EdgeInsets.all(8.0), child: Text("Main Menu"), ), ), // ), onPressed: () { // Go to the Main Menu }, ), const SizedBox( width: 32.0, ), MaterialButton( padding: const EdgeInsets.all(8.0), textColor: Colors.white, splashColor: Colors.greenAccent, elevation: 8.0, child: Container( decoration: const BoxDecoration( image: DecorationImage( image: AssetImage('assets/images/button.png'), fit: BoxFit.fill), ), child: const Padding( padding: EdgeInsets.all(8.0), child: Text("Replay"), ), ), // ), onPressed: () { game.reset(); }, ), ], ), ], ), ), ); } }