Fixed #9 by lowering the resolution of the background images to 3840x1280 (a 4K resolution). Browsers do not like Large resolution images.
Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 915 KiB |
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 993 B |
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 149 KiB After Width: | Height: | Size: 82 KiB |
Before Width: | Height: | Size: 182 KiB After Width: | Height: | Size: 109 KiB |
Before Width: | Height: | Size: 214 KiB After Width: | Height: | Size: 134 KiB |
Before Width: | Height: | Size: 269 KiB After Width: | Height: | Size: 171 KiB |
Before Width: | Height: | Size: 300 KiB After Width: | Height: | Size: 195 KiB |
Before Width: | Height: | Size: 350 KiB After Width: | Height: | Size: 231 KiB |
Before Width: | Height: | Size: 448 KiB After Width: | Height: | Size: 300 KiB |
@ -74,7 +74,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation secondOverlay = SpriteAnimation.fromFrameData(
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@ -82,7 +82,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation thirdOverlay = SpriteAnimation.fromFrameData(
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@ -90,7 +90,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation fourthOverlay = SpriteAnimation.fromFrameData(
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@ -98,7 +98,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation fifthOverlay = SpriteAnimation.fromFrameData(
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@ -106,7 +106,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation sixthOverlay = SpriteAnimation.fromFrameData(
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@ -114,7 +114,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation seventhOverlay = SpriteAnimation.fromFrameData(
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@ -122,7 +122,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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overlayA = SpriteAnimationGroupComponent(
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@ -168,7 +168,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation secondWindow = SpriteAnimation.fromFrameData(
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@ -176,7 +176,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation thirdWindow = SpriteAnimation.fromFrameData(
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@ -184,7 +184,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation fourthWindow = SpriteAnimation.fromFrameData(
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@ -192,7 +192,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation fifthWindow = SpriteAnimation.fromFrameData(
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@ -200,7 +200,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation sixthWindow = SpriteAnimation.fromFrameData(
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@ -208,7 +208,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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SpriteAnimation seventhWindow = SpriteAnimation.fromFrameData(
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@ -216,7 +216,7 @@ class CircuitBackground extends MovingObject {
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SpriteAnimationData.sequenced(
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amount: 1,
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stepTime: 1,
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textureSize: Vector2(6000, 2000),
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textureSize: Vector2(3840, 1280),
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loop: false));
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windowA = SpriteAnimationGroupComponent(
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