Added some new image assets, and fixed the bug so that audio plays on web.
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@ -20,7 +20,7 @@ class Bug extends MovingObject {
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SpriteAnimation breaking = SpriteAnimation.fromFrameData(
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breakingImage,
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SpriteAnimationData.sequenced(
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amount: 12,
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amount: 13,
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stepTime: 0.01,
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textureSize: Vector2(512, 512),
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loop: false,
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@ -19,6 +19,7 @@ import 'package:flutter/services.dart';
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import 'Bug.dart';
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import 'Coin.dart';
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import 'Runner.dart';
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import 'package:flutter/foundation.dart' show kIsWeb;
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const COLOR = const Color(0xFFDDC0A3);
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@ -47,6 +48,7 @@ class MyGame extends BaseGame with PanDetector, TapDetector, KeyboardEvents {
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late WireHolder wireHolder;
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late BugHolder bugHolder;
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Random random = Random();
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bool playingMusic = false;
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late Runner runner;
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late GameState gameState;
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@ -77,11 +79,18 @@ class MyGame extends BaseGame with PanDetector, TapDetector, KeyboardEvents {
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runner = Runner();
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await runner.load(loadSpriteAnimation);
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FlameAudio.bgm.play('Infinite_Spankage_M.mp3');
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if (!kIsWeb) {
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playMusic();
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}
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loaded = true;
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setUp();
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}
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void playMusic() {
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FlameAudio.bgm.play('Infinite_Spankage_M.mp3');
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playingMusic = true;
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}
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void fillScreen() {
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if (shouldReset) {
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return;
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@ -236,6 +245,9 @@ class MyGame extends BaseGame with PanDetector, TapDetector, KeyboardEvents {
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@override
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void onPanEnd(DragEndInfo info) {
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if (!playingMusic && kIsWeb) {
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playMusic();
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}
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double xDelta = xDeltas.isEmpty
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? 0
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: xDeltas.reduce((value, element) => value + element);
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@ -259,6 +271,9 @@ class MyGame extends BaseGame with PanDetector, TapDetector, KeyboardEvents {
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@override
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void onTap() {
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if (!playingMusic && kIsWeb) {
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playMusic();
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}
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runner.control("center");
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}
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@ -266,6 +281,9 @@ class MyGame extends BaseGame with PanDetector, TapDetector, KeyboardEvents {
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var keyboardKey;
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@override
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void onKeyEvent(RawKeyEvent event) {
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if (!playingMusic && kIsWeb) {
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playMusic();
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}
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if (event is RawKeyUpEvent) {
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keyboardKey = null;
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switch (event.data.keyLabel) {
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