diff --git a/assets/images/bg.png b/assets/images/bg.png index 3010a7b..fd1b356 100644 Binary files a/assets/images/bg.png and b/assets/images/bg.png differ diff --git a/assets/images/overlay100.png b/assets/images/overlay100.png index 1805ef0..b109cf2 100644 Binary files a/assets/images/overlay100.png and b/assets/images/overlay100.png differ diff --git a/assets/images/overlay40.png b/assets/images/overlay40.png index 7c96a12..bbbe413 100644 Binary files a/assets/images/overlay40.png and b/assets/images/overlay40.png differ diff --git a/assets/images/overlay50.png b/assets/images/overlay50.png index 99c6ddb..96b5332 100644 Binary files a/assets/images/overlay50.png and b/assets/images/overlay50.png differ diff --git a/assets/images/overlay60.png b/assets/images/overlay60.png index 5b4ee72..d4d3074 100644 Binary files a/assets/images/overlay60.png and b/assets/images/overlay60.png differ diff --git a/assets/images/overlay70.png b/assets/images/overlay70.png index 29b2592..f58ce20 100644 Binary files a/assets/images/overlay70.png and b/assets/images/overlay70.png differ diff --git a/assets/images/overlay80.png b/assets/images/overlay80.png index 9ce3224..642f484 100644 Binary files a/assets/images/overlay80.png and b/assets/images/overlay80.png differ diff --git a/assets/images/overlay90.png b/assets/images/overlay90.png index 614b8db..cc42d47 100644 Binary files a/assets/images/overlay90.png and b/assets/images/overlay90.png differ diff --git a/assets/images/windows-0.png b/assets/images/windows-0.png index d06d488..dc27cfe 100644 Binary files a/assets/images/windows-0.png and b/assets/images/windows-0.png differ diff --git a/assets/images/windows-1.png b/assets/images/windows-1.png index 19b5826..6c94fa2 100644 Binary files a/assets/images/windows-1.png and b/assets/images/windows-1.png differ diff --git a/assets/images/windows-2.png b/assets/images/windows-2.png index 00a0ab3..050b271 100644 Binary files a/assets/images/windows-2.png and b/assets/images/windows-2.png differ diff --git a/assets/images/windows-3.png b/assets/images/windows-3.png index c8d7fc8..8d3a362 100644 Binary files a/assets/images/windows-3.png and b/assets/images/windows-3.png differ diff --git a/assets/images/windows-4.png b/assets/images/windows-4.png index 7d52613..3b7932f 100644 Binary files a/assets/images/windows-4.png and b/assets/images/windows-4.png differ diff --git a/assets/images/windows-5.png b/assets/images/windows-5.png index 4b54306..0071ecd 100644 Binary files a/assets/images/windows-5.png and b/assets/images/windows-5.png differ diff --git a/assets/images/windows-6.png b/assets/images/windows-6.png index f53b4fb..ea92eff 100644 Binary files a/assets/images/windows-6.png and b/assets/images/windows-6.png differ diff --git a/lib/circuit_background.dart b/lib/circuit_background.dart index 5774d68..b9d178e 100644 --- a/lib/circuit_background.dart +++ b/lib/circuit_background.dart @@ -74,7 +74,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation secondOverlay = SpriteAnimation.fromFrameData( @@ -82,7 +82,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation thirdOverlay = SpriteAnimation.fromFrameData( @@ -90,7 +90,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation fourthOverlay = SpriteAnimation.fromFrameData( @@ -98,7 +98,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation fifthOverlay = SpriteAnimation.fromFrameData( @@ -106,7 +106,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation sixthOverlay = SpriteAnimation.fromFrameData( @@ -114,7 +114,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation seventhOverlay = SpriteAnimation.fromFrameData( @@ -122,7 +122,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); overlayA = SpriteAnimationGroupComponent( @@ -168,7 +168,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation secondWindow = SpriteAnimation.fromFrameData( @@ -176,7 +176,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation thirdWindow = SpriteAnimation.fromFrameData( @@ -184,7 +184,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation fourthWindow = SpriteAnimation.fromFrameData( @@ -192,7 +192,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation fifthWindow = SpriteAnimation.fromFrameData( @@ -200,7 +200,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation sixthWindow = SpriteAnimation.fromFrameData( @@ -208,7 +208,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); SpriteAnimation seventhWindow = SpriteAnimation.fromFrameData( @@ -216,7 +216,7 @@ class CircuitBackground extends MovingObject { SpriteAnimationData.sequenced( amount: 1, stepTime: 1, - textureSize: Vector2(3840, 1280), + textureSize: Vector2(2048, 683), loop: false)); windowA = SpriteAnimationGroupComponent(