firo_runner/lib/overlays/sign_in_overlay.dart

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import 'package:flame_audio/flame_audio.dart';
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
import '../main.dart';
import 'package:audioplayers/src/api/player_mode.dart';
/// This is the stateful widget that the main application instantiates.
class SignInOverlay extends StatefulWidget {
const SignInOverlay({
Key? key,
required this.game,
}) : super(key: key);
final Color cardColor = Colors.white;
final Color textColor = Colors.black;
final MyGame game;
@override
State<SignInOverlay> createState() => _MyStatefulWidgetState();
}
/// This is the private State class that goes with MyStatefulWidget.
class _MyStatefulWidgetState extends State<SignInOverlay> {
final GlobalKey<FormState> _formKey = GlobalKey<FormState>();
final accountController = TextEditingController();
final keyController = TextEditingController();
@override
Widget build(BuildContext context) {
double width = MediaQuery.of(context).size.width;
return Material(
color: Colors.transparent,
child: InkWell(
child: Center(
child: Container(
height: widget.game.viewport.canvasSize.y,
width: widget.game.viewport.canvasSize.x,
decoration: const BoxDecoration(
image: DecorationImage(
image: lossImage,
fit: BoxFit.fill,
),
),
child: SingleChildScrollView(
child: Center(
child: SizedBox(
width: 2 * width / 3,
child: Container(
padding: const EdgeInsets.all(30),
color: Colors.white,
child: Form(
key: _formKey,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
TextFormField(
decoration: const InputDecoration(
hintText: 'Enter your account name',
),
validator: (String? value) {
if (value == null || value.isEmpty) {
return 'Please enter your account name';
} else if (value.contains(' ')) {
return 'Please input a valid account name without any spaces';
}
return null;
},
controller: accountController,
),
TextFormField(
decoration: const InputDecoration(
hintText: 'Enter your receiving Firo address.',
),
validator: (String? value) {
// if (value == null || value.isEmpty) {
// return 'Please enter your receiving Firo address.';
// } else
if (value == null || value.isEmpty) {
print("logging in instead of signing up.");
return null;
} else if (value.length != 34) {
return 'Not a valid receiving Firo address.';
}
return null;
},
controller: keyController,
),
Padding(
padding: const EdgeInsets.symmetric(vertical: 16.0),
child: ElevatedButton(
onPressed: () async {
// // Validate will return true if the form is valid, or false if
// // the form is invalid.
FlameAudio.audioCache.play(
'sfx/button_click.mp3',
mode: PlayerMode.LOW_LATENCY);
if (!_formKey.currentState!.validate()) {
return;
}
// Process data.
String account = accountController.text;
String key = keyController.text;
String username = await widget.game.connectServer(
"newuser",
"user=$account&receive=${key == "" ? "dud" : key}");
if (username.toLowerCase().contains("error")) {
print("There was an error");
} else {
final prefs =
await SharedPreferences.getInstance();
prefs.setString('username', username);
widget.game.username =
prefs.getString('username') ?? "";
try {
String result = await widget.game
.connectServer(
"gettries", "user=$username");
widget.game.tries = int.parse(result);
prefs.setInt('tries', widget.game.tries);
} catch (e) {
print(e);
}
}
widget.game.overlays.remove('signin');
},
child: const Text('Sign In'),
),
),
],
),
),
),
),
),
),
),
),
onTap: () {
widget.game.overlays.remove('signin');
},
),
);
}
}