154 lines
5.5 KiB
Dart
154 lines
5.5 KiB
Dart
import 'package:flame_audio/flame_audio.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/widgets.dart';
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import 'package:match_magic/db/main_db.dart';
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import 'package:match_magic/game/board.dart';
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import 'package:match_magic/screens/main_menu_screen.dart';
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import 'package:match_magic/widgets/gradient_button.dart';
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import 'package:match_magic/widgets/overlays/game_overlay/hint_button.dart';
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import 'package:match_magic/widgets/overlays/game_overlay/pause_button.dart';
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import 'package:match_magic/widgets/overlays/game_overlay/restart_button.dart';
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class GameOverMenu extends StatelessWidget {
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static const String id = 'GameOverMenu';
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final Board gameRef;
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GameOverMenu({
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super.key,
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required this.gameRef,
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});
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@override
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Widget build(BuildContext context) {
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return Stack(
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children: [
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Container(
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decoration: BoxDecoration(
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gradient: LinearGradient(
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begin: Alignment.topCenter,
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end: Alignment.bottomCenter,
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colors: [
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Color(0xFFEBEBEB).withOpacity(0.6),
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Color(0xFFBFBEC0).withOpacity(0.6),
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],
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),
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),
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),
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Container(
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padding: const EdgeInsets.symmetric(vertical: 70, horizontal: 16),
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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// Game over title.
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const Padding(
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padding: EdgeInsets.symmetric(vertical: 50.0),
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child: Text(
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'Game Over',
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style: TextStyle(
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fontSize: 32.0,
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fontWeight: FontWeight.w800,
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color: Colors.black,
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shadows: [
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Shadow(
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blurRadius: 20.0,
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color: Colors.white,
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offset: Offset(0, 0),
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)
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],
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),
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),
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),
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Stack(
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children: [
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Container(
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margin: EdgeInsets.symmetric(horizontal: 64),
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child: Image.asset('assets/images/game_over_score.png')),
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Positioned.fill(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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SizedBox(height: 20),
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Text(
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'Score: ${Board.score}',
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style: TextStyle(
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fontSize: 24,
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color: Colors.white,
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),
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),
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SizedBox(height: 8),
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FutureBuilder<int?>(
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future: MainDB.instance.getHighScoreValue(),
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builder: (context, snapshot) {
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if (snapshot.connectionState ==
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ConnectionState.waiting) {
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return CircularProgressIndicator(); //
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} else if (snapshot.hasError) {
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return Text('Error: ${snapshot.error}');
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} else if (snapshot.hasData) {
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return Text(
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'High score: ${snapshot.data}',
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style: TextStyle(
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fontSize: 16, color: Colors.white),
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);
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} else {
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return Text('No data');
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}
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},
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),
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],
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),
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),
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],
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),
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Expanded(child: SizedBox()),
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Row(
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children: [
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Expanded(
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child: GradientButton(
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onPressed: () async {
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// AdManager.showInterstitialAd(context, () {});
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// Pause
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gameRef.overlays.remove(GameOverMenu.id);
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gameRef.overlays.add(PauseButton.id);
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gameRef.overlays.add(RestartButton.id);
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gameRef.overlays.add(HintButton.id);
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gameRef.newGame();
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gameRef.resumeEngine();
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},
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buttonText: 'Play again'),
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),
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],
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),
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SizedBox(
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height: 12,
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),
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// Exit button.
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Row(
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children: [
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Expanded(
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child: GradientButton(
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onPressed: () {
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FlameAudio.bgm.stop();
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gameRef.overlays.remove(GameOverMenu.id);
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gameRef.removed;
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gameRef.resumeEngine();
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Navigator.of(context).pushReplacement(
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MaterialPageRoute(
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builder: (context) => MainMenuScreen(),
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),
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);
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},
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buttonText: 'Exit'),
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)
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],
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),
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],
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),
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),
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],
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);
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}
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}
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