import 'package:flame/components.dart'; import 'package:flame/game.dart'; import 'package:flutter/material.dart'; import 'package:provider/provider.dart'; import 'board.dart'; import 'swap_notifier.dart'; class MatchMagicGame extends StatelessWidget { final List sprites; const MatchMagicGame({required this.sprites, Key? key}) : super(key: key); @override Widget build(BuildContext context) { return ChangeNotifierProvider( create: (_) => SwapNotifier(), child: GameWidget( game: Board(sprites: sprites), ), ); } }