match_magic/lib/main.dart

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import 'package:flutter/material.dart';
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import 'package:provider/provider.dart';
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import 'package:match_magic/screen/game_screen.dart';
import 'package:match_magic/models/game_state.dart';
void main() {
runApp(
ChangeNotifierProvider(
create: (context) => GameState(),
child: const MyApp(),
),
);
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Match Magic',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const GameScreen(),
);
}
}