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90d6f8bf62
libglim is an Apache-licensed C++ wrapper for lmdb, and rather than rolling our own it seems prudent to use it. Note: lmdb is not included in it, and unless something happens as did with libunbound, should be installed via each OS' package manager or equivalent.
385 lines
18 KiB
C++
385 lines
18 KiB
C++
#ifndef _GLIM_LDB_HPP_INCLUDED
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#define _GLIM_LDB_HPP_INCLUDED
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/**
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* Leveldb (http://code.google.com/p/leveldb/) wrapper.
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* @code
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Copyright 2012 Kozarezov Artem Aleksandrovich
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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* @endcode
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* @file
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*/
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#include <string>
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//#include <unordered_map> // having SIGFPE as in http://stackoverflow.com/q/13580823/257568
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#include <map>
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#include <climits> // CHAR_MAX
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#include <leveldb/db.h>
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#include <leveldb/write_batch.h>
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#include <leveldb/filter_policy.h>
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#include <boost/archive/binary_oarchive.hpp>
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#include <boost/archive/binary_iarchive.hpp>
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#include <boost/serialization/serialization.hpp>
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#include <boost/noncopyable.hpp>
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#include <boost/iterator/iterator_facade.hpp>
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#include <boost/range/iterator_range.hpp> // http://www.boost.org/doc/libs/1_52_0/libs/range/doc/html/range/reference/utilities/iterator_range.html
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#include <arpa/inet.h> // htonl, ntohl
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#include <sys/stat.h> // mkdir
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#include <sys/types.h> // mkdir
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#include <string.h> // strerror
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#include <errno.h>
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#include <sstream>
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#include "gstring.hpp"
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#include "exception.hpp"
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namespace glim {
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G_DEFINE_EXCEPTION (LdbEx);
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template <typename T> inline void ldbSerialize (gstring& bytes, const T& data) {
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gstring_stream stream (bytes);
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boost::archive::binary_oarchive oa (stream, boost::archive::no_header);
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oa << data;
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}
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template <typename V> inline void ldbDeserialize (const gstring& bytes, V& data) {
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gstring_stream stream (const_cast<gstring&> (bytes));
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boost::archive::binary_iarchive ia (stream, boost::archive::no_header);
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ia >> data;
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}
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/** uint32_t keys are stored big-endian (network byte order) in order to be compatible with lexicographic ordering. */
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template <> inline void ldbSerialize<uint32_t> (gstring& bytes, const uint32_t& ui) {
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uint32_t nui = htonl (ui); bytes.append ((const char*) &nui, sizeof (uint32_t));}
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/** Deserialize uint32_t from big-endian (network byte order). */
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template <> inline void ldbDeserialize<uint32_t> (const gstring& bytes, uint32_t& ui) {
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if (bytes.size() != sizeof (uint32_t)) GNTHROW (LdbEx, "Not uint32_t, wrong number of bytes");
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uint32_t nui = * (uint32_t*) bytes.data(); ui = ntohl (nui);}
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/** If the data is `gstring` then use the data's buffer directly, no copy. */
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template <> inline void ldbSerialize<gstring> (gstring& bytes, const gstring& data) {
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bytes = gstring (0, (void*) data.data(), false, data.length());}
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/** Deserializing into `gstring` copies the bytes into it, reusing its buffer. */
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template <> inline void ldbDeserialize<gstring> (const gstring& bytes, gstring& data) {
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data.clear() << bytes;}
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/** If the data is `std::string` then use the data's buffer directly, no copy. */
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template <> inline void ldbSerialize<std::string> (gstring& bytes, const std::string& data) {
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bytes = gstring (0, (void*) data.data(), false, data.length());}
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/** Deserializing into `std::string` copies the bytes into it, reusing its buffer. */
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template <> inline void ldbDeserialize<std::string> (const gstring& bytes, std::string& data) {
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data.clear(); data.append (bytes.data(), bytes.size());}
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/**
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* Header-only Leveldb wrapper.\n
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* Uses Boost Serialization to pack keys and values (glim::gstring can be used for raw bytes).\n
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* Allows semi-automatic indexing with triggers.
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*/
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struct Ldb {
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std::shared_ptr<leveldb::DB> _db;
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std::shared_ptr<const leveldb::FilterPolicy> _filter;
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struct IteratorEntry { ///< Something to be `dereference`d from the Iterator. Also a pImpl allowing to keep the `_valid` and the `_lit` in sync.
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leveldb::Iterator* _lit;
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bool _valid:1;
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IteratorEntry (const IteratorEntry&) = delete; // Owns `leveldb::Iterator`, should not be copied.
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IteratorEntry (IteratorEntry&&) = default;
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IteratorEntry (leveldb::Iterator* lit, bool valid = false): _lit (lit), _valid (valid) {}
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~IteratorEntry() {delete _lit;}
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/** Zero-copy view of the current key bytes. Should *not* be used after the Iterator is changed or destroyed.
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* @param ref If true then the *copies* of the returned gstring will keep pointing to LevelDB memory which is valid only until the iterator changes. */
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const gstring keyView (bool ref = false) const {
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if (!_valid) return gstring();
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const leveldb::Slice& key = _lit->key();
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return gstring (0, (void*) key.data(), false, key.size(), ref);} // Zero copy.
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/** Zero-copy view of the current value bytes. Should *not* be used after the Iterator is changed or destroyed.
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* @param ref If true then the *copies* of the returned gstring will keep pointing to LevelDB memory which is valid only until the iterator changes. */
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const gstring valueView (bool ref = false) const {
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if (!_valid) return gstring();
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const leveldb::Slice& val = _lit->value();
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return gstring (0, (void*) val.data(), false, val.size(), ref);} // Zero copy.
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/** Deserialize into `key`. */
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template <typename T> void getKey (T& key) const {ldbDeserialize (keyView (true), key);}
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/** Deserialize the key into a temporary and return it. */
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template <typename T> T getKey() const {T key; getKey (key); return key;}
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/** Deserialize into `value`. */
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template <typename T> void getValue (T& value) const {ldbDeserialize (valueView (true), value);}
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/** Deserialize the value into a temporary and return it. */
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template <typename T> T getValue() const {T value; getValue (value); return value;}
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};
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struct NoSeekFlag {}; ///< Tells the `Iterator` constructor not to seek to the beginning of the database.
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/** Wraps Leveldb iterator.
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* Note: "In fact the iterator is a light-weight snapshot. It will see exactly the version of the DB that existed when the iterator was created
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* (i.e., any insert/delete done after the iterator is created, regardless of which thread does them) will be invisible to the iterator"
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* (https://groups.google.com/d/msg/leveldb/nX8S5KKiSn4/PI92Yf1Hf6UJ). */
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struct Iterator: public boost::iterator_facade<Iterator, IteratorEntry, boost::bidirectional_traversal_tag> {
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std::shared_ptr<IteratorEntry> _entry; ///< The Iterator might be copied around, therefore we keep the real iterator and the state in the shared_ptr.
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Iterator (const Iterator&) = default;
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Iterator (Iterator&&) = default;
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Iterator& operator= (const Iterator&) = default;
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Iterator& operator= (Iterator&&) = default;
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/** Iterate from the beginning or the end of the database.
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* @param position can be MDB_FIRST or MDB_LAST */
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Iterator (Ldb* ldb, leveldb::ReadOptions options = leveldb::ReadOptions()):
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_entry (std::make_shared<IteratorEntry> (ldb->_db->NewIterator (options))) {
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IteratorEntry* entry = _entry.get();
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entry->_lit->SeekToFirst();
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entry->_valid = entry->_lit->Valid();
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}
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Iterator (Ldb* ldb, NoSeekFlag, leveldb::ReadOptions options = leveldb::ReadOptions()):
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_entry (std::make_shared<IteratorEntry> (ldb->_db->NewIterator (options))) {}
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/** True if the iterator isn't pointing anywhere. */
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bool end() const {return !_entry->_valid;}
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bool equal (const Iterator& other) const {
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bool weAreValid = _entry->_valid, theyAreValid = other._entry->_valid;
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if (!weAreValid) return !theyAreValid;
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if (!theyAreValid) return false;
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auto&& ourKey = _entry->_lit->key(), theirKey = other._entry->_lit->key();
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if (ourKey.size() != theirKey.size()) return false;
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return memcmp (ourKey.data(), theirKey.data(), ourKey.size()) == 0;
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}
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IteratorEntry& dereference() const {
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// NB: Boost iterator_facade expects the `dereference` to be a `const` method.
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// I guess Iterator is not modified, so the `dereference` is `const`, even though the Entry can be modified.
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return *_entry;
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}
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virtual void increment() {
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IteratorEntry* entry = _entry.get();
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if (entry->_valid) entry->_lit->Next();
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else entry->_lit->SeekToFirst();
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entry->_valid = entry->_lit->Valid();
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}
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virtual void decrement() {
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IteratorEntry* entry = _entry.get();
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if (entry->_valid) entry->_lit->Prev();
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else entry->_lit->SeekToLast();
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entry->_valid = entry->_lit->Valid();
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}
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Iterator& seek (const gstring& key) {
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IteratorEntry* entry = _entry.get();
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entry->_lit->Seek (leveldb::Slice (key.data(), key.size()));
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entry->_valid = entry->_lit->Valid();
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return *this;
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}
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};
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Iterator begin() {return Iterator (this);}
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Iterator end() {return Iterator (this, NoSeekFlag());}
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/** Range from `from` (inclusive) to `till` (exclusive). */
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template <typename K>
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boost::iterator_range<Iterator> range (const K& from, const K& till, leveldb::ReadOptions options = leveldb::ReadOptions()) {
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char kbuf[64]; // Allow up to 64 bytes to be serialized without heap allocations.
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gstring kbytes (sizeof (kbuf), kbuf, false, 0);
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ldbSerialize (kbytes, from);
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Iterator fit (this, NoSeekFlag(), options); fit.seek (kbytes);
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ldbSerialize (kbytes.clear(), till);
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Iterator tit (this, NoSeekFlag(), options); tit.seek (kbytes);
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return boost::iterator_range<Iterator> (fit, tit);
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}
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struct StartsWithIterator: public Iterator {
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gstring _starts;
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StartsWithIterator (const StartsWithIterator&) = default;
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StartsWithIterator (StartsWithIterator&&) = default;
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StartsWithIterator& operator= (const StartsWithIterator&) = default;
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StartsWithIterator& operator= (StartsWithIterator&&) = default;
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StartsWithIterator (Ldb* ldb, const char* data, uint32_t length, leveldb::ReadOptions options = leveldb::ReadOptions()):
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Iterator (ldb, NoSeekFlag(), options), _starts (data, length) {
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IteratorEntry* entry = _entry.get();
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entry->_lit->Seek (leveldb::Slice (data, length));
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entry->_valid = checkValidity();
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}
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/** End iterator, pointing nowhere. */
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StartsWithIterator (Ldb* ldb, const char* data, uint32_t length, NoSeekFlag, leveldb::ReadOptions options = leveldb::ReadOptions()):
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Iterator (ldb, NoSeekFlag(), options), _starts (data, length) {}
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bool checkValidity() const {
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IteratorEntry* entry = _entry.get();
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return entry->_lit->Valid() && entry->_lit->key().starts_with (leveldb::Slice (_starts.data(), _starts.length()));
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}
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virtual void increment() override {
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IteratorEntry* entry = _entry.get();
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if (entry->_valid) entry->_lit->Next();
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else entry->_lit->Seek (leveldb::Slice (_starts.data(), _starts.length()));
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entry->_valid = checkValidity();
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}
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virtual void decrement() override {
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IteratorEntry* entry = _entry.get();
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if (entry->_valid) entry->_lit->Prev(); else seekLast();
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entry->_valid = checkValidity();
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}
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void seekLast() {
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leveldb::Iterator* lit = _entry->_lit;
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// Go somewhere *below* the `_starts` prefix.
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char after[_starts.length()]; if (sizeof (after)) {
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memcpy (after, _starts.data(), sizeof (after));
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uint32_t pos = sizeof (after); while (--pos >= 0) if (after[pos] < CHAR_MAX) {++after[pos]; break;}
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if (pos >= 0) {lit->Seek (leveldb::Slice (after, sizeof (after))); if (!lit->Valid()) lit->SeekToLast();} else lit->SeekToLast();
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} else lit->SeekToLast();
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// Seek back until we are in the `_starts` prefix.
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for (leveldb::Slice prefix (_starts.data(), _starts.length()); lit->Valid(); lit->Prev()) {
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leveldb::Slice key (lit->key());
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if (key.starts_with (prefix)) break; // We're "back" in the `_starts` prefix.
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if (key.compare (prefix) < 0) break; // Gone too far (no prefix entries in the db).
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}
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}
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};
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/** Range over entries starting with `key`. */
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template <typename K>
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boost::iterator_range<StartsWithIterator> startsWith (const K& key) {
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char kbuf[64]; // Allow up to 64 bytes to be serialized without heap allocations.
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gstring kbytes (sizeof (kbuf), kbuf, false, 0);
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ldbSerialize (kbytes, key);
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return boost::iterator_range<StartsWithIterator> (
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StartsWithIterator (this, kbytes.data(), kbytes.length()),
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StartsWithIterator (this, kbytes.data(), kbytes.length(), NoSeekFlag()));
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}
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struct Trigger {
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virtual gstring triggerName() const {return C2GSTRING ("defaultTriggerName");};
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virtual void put (Ldb& ldb, void* key, gstring& kbytes, void* value, gstring& vbytes, leveldb::WriteBatch& batch) = 0;
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virtual void del (Ldb& ldb, void* key, gstring& kbytes, leveldb::WriteBatch& batch) = 0;
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};
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std::map<gstring, std::shared_ptr<Trigger>> _triggers;
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/** Register the trigger (by its `triggerName`). */
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void putTrigger (std::shared_ptr<Trigger> trigger) {
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_triggers[trigger->triggerName()] = trigger;
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}
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public:
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Ldb() {}
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/** Opens Leveldb database. */
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Ldb (const char* path, leveldb::Options* options = nullptr, mode_t mode = 0770) {
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int rc = ::mkdir (path, mode);
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if (rc && errno != EEXIST) GNTHROW (LdbEx, std::string ("Can't create ") + path + ": " + ::strerror (errno));
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leveldb::DB* db;
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leveldb::Status status;
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if (options) {
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status = leveldb::DB::Open (*options, path, &db);
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} else {
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leveldb::Options localOptions;
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localOptions.create_if_missing = true;
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_filter.reset (leveldb::NewBloomFilterPolicy (8));
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localOptions.filter_policy = _filter.get();
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status = leveldb::DB::Open (localOptions, path, &db);
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}
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if (!status.ok()) GNTHROW (LdbEx, std::string ("Ldb: Can't open ") + path + ": " + status.ToString());
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_db.reset (db);
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}
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/** Wraps an existing Leveldb handler. */
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Ldb (std::shared_ptr<leveldb::DB> db): _db (db) {}
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template <typename K, typename V> void put (const K& key, const V& value, leveldb::WriteBatch& batch) {
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char kbuf[64]; // Allow up to 64 bytes to be serialized without heap allocations.
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gstring kbytes (sizeof (kbuf), kbuf, false, 0);
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ldbSerialize (kbytes, key);
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char vbuf[64]; // Allow up to 64 bytes to be serialized without heap allocations.
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gstring vbytes (sizeof (vbuf), vbuf, false, 0);
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ldbSerialize (vbytes, value);
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for (auto& trigger: _triggers) trigger.second->put (*this, (void*) &key, kbytes, (void*) &value, vbytes, batch);
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batch.Put (leveldb::Slice (kbytes.data(), kbytes.size()), leveldb::Slice (vbytes.data(), vbytes.size()));
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}
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template <typename K, typename V> void put (const K& key, const V& value) {
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leveldb::WriteBatch batch;
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put (key, value, batch);
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leveldb::Status status (_db->Write (leveldb::WriteOptions(), &batch));
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if (!status.ok()) GNTHROW (LdbEx, "Ldb: add: " + status.ToString());
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}
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/** Returns `true` if the key exists. Throws on error. */
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template <typename K> bool have (const K& key, leveldb::ReadOptions options = leveldb::ReadOptions()) {
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char kbuf[64]; // Allow up to 64 bytes to be serialized without heap allocations.
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gstring kbytes (sizeof (kbuf), kbuf, false, 0);
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ldbSerialize (kbytes, key);
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leveldb::Slice keySlice (kbytes.data(), kbytes.size());
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// NB: "BloomFilter only helps for Get() calls" - https://groups.google.com/d/msg/leveldb/oEiDztqHiHc/LMY3tHxzRGAJ
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// "Apart from the lack of Bloom filter functionality, creating an iterator is really quite slow" - qpu2jSA8mCEJ
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std::string str;
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leveldb::Status status (_db->Get (options, keySlice, &str));
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if (status.ok()) return true;
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else if (status.IsNotFound()) return false;
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else GTHROW ("Ldb.have: " + status.ToString());
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}
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/** Returns `true` and modifies `value` if `key` is found. */
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template <typename K, typename V> bool get (const K& key, V& value, leveldb::ReadOptions options = leveldb::ReadOptions()) {
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char kbuf[64]; // Allow up to 64 bytes to be serialized without heap allocations.
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gstring kbytes (sizeof (kbuf), kbuf, false, 0);
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ldbSerialize (kbytes, key);
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leveldb::Slice keySlice (kbytes.data(), kbytes.size());
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// NB: "BloomFilter only helps for Get() calls" - https://groups.google.com/d/msg/leveldb/oEiDztqHiHc/LMY3tHxzRGAJ
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// "Apart from the lack of Bloom filter functionality, creating an iterator is really quite slow" - qpu2jSA8mCEJ
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std::string str;
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leveldb::Status status (_db->Get (options, keySlice, &str));
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if (status.ok()) {
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ldbDeserialize (gstring (0, (void*) str.data(), false, str.size()), value);
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return true;
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} else if (status.IsNotFound()) return false;
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else GTHROW ("Ldb.get: " + status.ToString());
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}
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template <typename K> void del (const K& key, leveldb::WriteBatch& batch) {
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char kbuf[64]; // Allow up to 64 bytes to be serialized without heap allocations.
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gstring kbytes (sizeof (kbuf), kbuf, false, 0);
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ldbSerialize (kbytes, key);
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if (kbytes.empty()) GNTHROW (LdbEx, "del: key is empty");
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for (auto& trigger: _triggers) trigger.second->del (*this, (void*) &key, kbytes, batch);
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batch.Delete (leveldb::Slice (kbytes.data(), kbytes.size()));
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}
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template <typename K> void del (const K& key) {
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leveldb::WriteBatch batch;
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del (key, batch);
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leveldb::Status status (_db->Write (leveldb::WriteOptions(), &batch));
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if (!status.ok()) GNTHROW (LdbEx, "Ldb: del: " + status.ToString());
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}
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/** Writes the batch. Throws LdbEx if not successfull. */
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void write (leveldb::WriteBatch& batch, leveldb::WriteOptions options = leveldb::WriteOptions()) {
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leveldb::Status status (_db->Write (options, &batch));
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if (!status.ok()) GNTHROW (LdbEx, status.ToString());
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}
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virtual ~Ldb() {
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_triggers.clear(); // Destroy triggers before closing the database.
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}
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};
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} // namespace glim
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#endif // _GLIM_LDB_HPP_INCLUDED
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