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Merge pull request #7389
80125a2
async_protocol_handler_config: remove connection correctly (anon)1b51d39
async_protocol_handler_config: add segfault demo (anon)
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commit
c20e44df4e
@ -787,7 +787,7 @@ void async_protocol_handler_config<t_connection_context>::delete_connections(siz
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{
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auto i = connections.end() - 1;
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async_protocol_handler<t_connection_context> *conn = m_connects.at(*i);
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del_connection(conn);
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m_connects.erase(*i);
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conn->close();
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connections.erase(i);
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}
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@ -143,14 +143,24 @@ TEST(test_epee_connection, test_lifetime)
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static constexpr bool handshake_complete() noexcept { return true; }
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};
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using functional_obj_t = std::function<void ()>;
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struct command_handler_t: epee::levin::levin_commands_handler<context_t> {
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size_t delay;
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command_handler_t(size_t delay = 0): delay(delay) {}
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functional_obj_t on_connection_close_f;
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command_handler_t(size_t delay = 0,
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functional_obj_t on_connection_close_f = nullptr
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):
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delay(delay),
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on_connection_close_f(on_connection_close_f)
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{}
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virtual int invoke(int, const epee::span<const uint8_t>, epee::byte_slice&, context_t&) override { epee::misc_utils::sleep_no_w(delay); return {}; }
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virtual int notify(int, const epee::span<const uint8_t>, context_t&) override { return {}; }
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virtual void callback(context_t&) override {}
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virtual void on_connection_new(context_t&) override {}
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virtual void on_connection_close(context_t&) override {}
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virtual void on_connection_close(context_t&) override {
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if (on_connection_close_f)
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on_connection_close_f();
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}
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virtual ~command_handler_t() override {}
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static void destroy(epee::levin::levin_commands_handler<context_t>* ptr) { delete ptr; }
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};
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@ -168,6 +178,14 @@ TEST(test_epee_connection, test_lifetime)
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using work_ptr = std::shared_ptr<work_t>;
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using workers_t = std::vector<std::thread>;
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using server_t = epee::net_utils::boosted_tcp_server<handler_t>;
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using lock_t = std::mutex;
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using lock_guard_t = std::lock_guard<lock_t>;
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using connection_weak_ptr = boost::weak_ptr<connection_t>;
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struct shared_conn_t {
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lock_t lock;
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connection_weak_ptr conn;
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};
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using shared_conn_ptr = std::shared_ptr<shared_conn_t>;
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io_context_t io_context;
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work_ptr work(std::make_shared<work_t>(io_context));
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@ -255,6 +273,7 @@ TEST(test_epee_connection, test_lifetime)
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ASSERT_TRUE(index == N * N);
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ASSERT_TRUE(shared_state->get_connections_count() == 0);
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while (shared_state->sock_count);
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ASSERT_TRUE(shared_state->get_connections_count() == 0);
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constexpr auto DELAY = 30;
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constexpr auto TIMEOUT = 1;
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@ -273,6 +292,58 @@ TEST(test_epee_connection, test_lifetime)
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shared_state->close(tag);
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ASSERT_TRUE(shared_state->get_connections_count() == 0);
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}
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while (shared_state->sock_count);
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constexpr auto ZERO_DELAY = 0;
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size_t counter = 0;
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shared_state->set_handler(new command_handler_t(ZERO_DELAY,
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[&counter]{
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ASSERT_TRUE(counter++ == 0);
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}
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),
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&command_handler_t::destroy
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);
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connection_ptr conn(new connection_t(io_context, shared_state, {}, {}));
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conn->socket().connect(endpoint);
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conn->start({}, {});
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ASSERT_TRUE(shared_state->get_connections_count() == 1);
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shared_state->del_out_connections(1);
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ASSERT_TRUE(shared_state->get_connections_count() == 0);
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conn.reset();
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while (shared_state->sock_count);
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shared_conn_ptr shared_conn(std::make_shared<shared_conn_t>());
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shared_state->set_handler(new command_handler_t(ZERO_DELAY,
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[shared_state, shared_conn]{
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{
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connection_ptr conn;
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{
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lock_guard_t guard(shared_conn->lock);
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conn = std::move(shared_conn->conn.lock());
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}
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if (conn)
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conn->cancel();
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}
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const auto success = shared_state->foreach_connection([](context_t&){
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return true;
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});
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ASSERT_TRUE(success);
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}
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),
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&command_handler_t::destroy
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);
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for (auto i = 0; i < N; ++i) {
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{
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connection_ptr conn(new connection_t(io_context, shared_state, {}, {}));
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conn->socket().connect(endpoint);
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conn->start({}, {});
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lock_guard_t guard(shared_conn->lock);
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shared_conn->conn = conn;
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}
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ASSERT_TRUE(shared_state->get_connections_count() == 1);
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shared_state->del_out_connections(1);
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ASSERT_TRUE(shared_state->get_connections_count() == 0);
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}
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});
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for (auto& w: workers) {
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