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add a once_a_time_milliseconds class
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@ -230,35 +230,56 @@ namespace math_helper
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}
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}
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template<int default_interval, bool start_immediate = true>
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class once_a_time_seconds
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template<uint64_t scale, int default_interval, bool start_immediate = true>
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class once_a_time
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{
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uint64_t get_time() const
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{
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#ifdef _WIN32
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FILETIME fileTime;
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GetSystemTimeAsFileTime(&fileTime);
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unsigned __int64 present = 0;
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present |= fileTime.dwHighDateTime;
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present = present << 32;
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present |= fileTime.dwLowDateTime;
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present /= 10; // mic-sec
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#else
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec * 1000000 + tv.tv_usec;
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#endif
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}
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public:
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once_a_time_seconds():m_interval(default_interval)
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once_a_time():m_interval(default_interval * scale)
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{
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m_last_worked_time = 0;
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if(!start_immediate)
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time(&m_last_worked_time);
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m_last_worked_time = get_time();
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}
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template<class functor_t>
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bool do_call(functor_t functr)
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{
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time_t current_time = 0;
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time(¤t_time);
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uint64_t current_time = get_time();
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if(current_time - m_last_worked_time > m_interval)
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{
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bool res = functr();
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time(&m_last_worked_time);
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m_last_worked_time = get_time();
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return res;
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}
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return true;
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}
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private:
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time_t m_last_worked_time;
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time_t m_interval;
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uint64_t m_last_worked_time;
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uint64_t m_interval;
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};
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template<int default_interval, bool start_immediate = true>
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class once_a_time_seconds: public once_a_time<1000000, default_interval, start_immediate> {};
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template<int default_interval, bool start_immediate = true>
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class once_a_time_milliseconds: public once_a_time<1000, default_interval, start_immediate> {};
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}
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}
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