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Merge pull request #16 from wowario/patch-2
Update LWMA difficulty algorithm
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7d928031f6
@ -219,7 +219,7 @@ namespace cryptonote {
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uint64_t difficulty(0), next_difficulty(0);
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uint64_t difficulty(0), next_difficulty(0);
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// Loop through N most recent blocks. N is most recently solved block.
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// Loop through N most recent blocks. N is most recently solved block.
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for (size_t i = 1; i <= N; i++) {
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for (int64_t i = 1; i <= N; i++) {
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solveTime = static_cast<int64_t>(timestamps[i]) - static_cast<int64_t>(timestamps[i - 1]);
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solveTime = static_cast<int64_t>(timestamps[i]) - static_cast<int64_t>(timestamps[i - 1]);
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solveTime = std::min<int64_t>((T * 7), std::max<int64_t>(solveTime, (-7 * T)));
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solveTime = std::min<int64_t>((T * 7), std::max<int64_t>(solveTime, (-7 * T)));
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difficulty = cumulative_difficulties[i] - cumulative_difficulties[i - 1];
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difficulty = cumulative_difficulties[i] - cumulative_difficulties[i - 1];
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