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Merge pull request #221
3ece158
make fallback compatible with newer slow-hash (Riccardo Spagni)709bbc5
replaced 64-bit multiplication in difficulty.cpp with a portable version (Riccardo Spagni)497a514
replaced 64-bit multiplication in difficulty.cpp with a portable version (Riccardo Spagni)
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6e5797dc11
@ -627,6 +627,18 @@ void cn_slow_hash(const void *data, size_t length, char *hash)
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#else
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#else
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// Portable implementation as a fallback
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// Portable implementation as a fallback
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void slow_hash_allocate_state(void)
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{
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// Do nothing, this is just to maintain compatibility with the upgraded slow-hash.c
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return;
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}
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void slow_hash_free_state(void)
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{
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// As above
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return;
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}
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static void (*const extra_hashes[4])(const void *, size_t, char *) = {
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static void (*const extra_hashes[4])(const void *, size_t, char *) = {
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hash_extra_blake, hash_extra_groestl, hash_extra_jh, hash_extra_skein
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hash_extra_blake, hash_extra_groestl, hash_extra_jh, hash_extra_skein
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};
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};
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@ -56,10 +56,40 @@ namespace cryptonote {
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#else
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#else
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static inline void mul(uint64_t a, uint64_t b, uint64_t &low, uint64_t &high) {
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static inline void mul(uint64_t a, uint64_t b, uint64_t &low, uint64_t &high) {
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typedef unsigned __int128 uint128_t;
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// __int128 isn't part of the standard, so the previous function wasn't portable. mul128() in Windows is fine,
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uint128_t res = (uint128_t) a * (uint128_t) b;
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// but this portable function should be used elsewhere. Credit for this function goes to latexi95.
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low = (uint64_t) res;
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high = (uint64_t) (res >> 64);
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uint64_t aLow = a & 0xFFFFFFFF;
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uint64_t aHigh = a >> 32;
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uint64_t bLow = b & 0xFFFFFFFF;
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uint64_t bHigh = b >> 32;
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uint64_t res = aLow * bLow;
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uint64_t lowRes1 = res & 0xFFFFFFFF;
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uint64_t carry = res >> 32;
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res = aHigh * bLow + carry;
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uint64_t highResHigh1 = res >> 32;
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uint64_t highResLow1 = res & 0xFFFFFFFF;
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res = aLow * bHigh;
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uint64_t lowRes2 = res & 0xFFFFFFFF;
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carry = res >> 32;
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res = aHigh * bHigh + carry;
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uint64_t highResHigh2 = res >> 32;
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uint64_t highResLow2 = res & 0xFFFFFFFF;
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//Addition
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uint64_t r = highResLow1 + lowRes2;
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carry = r >> 32;
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low = (r << 32) | lowRes1;
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r = highResHigh1 + highResLow2 + carry;
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uint64_t d3 = r & 0xFFFFFFFF;
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carry = r >> 32;
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r = highResHigh2 + carry;
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high = d3 | (r << 32);
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}
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}
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#endif
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#endif
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