Skip unneeded blocks in fast refresh

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thotbot 2021-07-03 23:55:51 +02:00 committed by wowario
parent fd18ad1e60
commit 3d25c90053
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GPG Key ID: 24DCBE762DE9C111

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@ -3317,11 +3317,19 @@ void wallet2::fast_refresh(uint64_t stop_height, uint64_t &blocks_start_height,
{
std::vector<crypto::hash> hashes;
const uint64_t checkpoint_height = m_checkpoints.get_max_height();
// Get highest checkpoint that is lower than stop_height
uint64_t checkpoint_height = 0;
for (auto i : m_checkpoints.get_points()) {
if (i.first > stop_height) {
break;
}
checkpoint_height = i.first;
}
if ((stop_height > checkpoint_height && m_blockchain.size()-1 < checkpoint_height) && !force)
{
// we will drop all these, so don't bother getting them
uint64_t missing_blocks = m_checkpoints.get_max_height() - m_blockchain.size();
uint64_t missing_blocks = checkpoint_height - m_blockchain.size();
while (missing_blocks-- > 0)
m_blockchain.push_back(crypto::null_hash); // maybe a bit suboptimal, but deque won't do huge reallocs like vector
m_blockchain.push_back(m_checkpoints.get_points().at(checkpoint_height));