wownero/src/mnemonics/language_base.h

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#ifndef LANGUAGE_BASE_H
#define LANGUAGE_BASE_H
#include <vector>
#include <unordered_map>
#include <string>
namespace Language
{
const int unique_prefix_length = 4;
class Base
{
protected:
std::vector<std::string> *word_list;
std::unordered_map<std::string, uint32_t> *word_map;
std::unordered_map<std::string, uint32_t> *trimmed_word_map;
std::string language_name;
void populate_maps()
{
int ii;
std::vector<std::string>::iterator it;
for (it = word_list->begin(), ii = 0; it != word_list->end(); it++, ii++)
{
(*word_map)[*it] = ii;
if (it->length() > 4)
{
(*trimmed_word_map)[it->substr(0, 4)] = ii;
}
else
{
(*trimmed_word_map)[*it] = ii;
}
}
}
public:
Base()
{
word_list = new std::vector<std::string>;
word_map = new std::unordered_map<std::string, uint32_t>;
trimmed_word_map = new std::unordered_map<std::string, uint32_t>;
}
const std::vector<std::string>& get_word_list() const
{
return *word_list;
}
const std::unordered_map<std::string, uint32_t>& get_word_map() const
{
return *word_map;
}
const std::unordered_map<std::string, uint32_t>& get_trimmed_word_map() const
{
return *trimmed_word_map;
}
std::string get_language_name() const
{
return language_name;
}
};
}
#endif