Apart from having more developer-friendly messages if the assertions go
wrong, it also prevents the assertions not being run if
`G_DISABLE_ASSERT` is defined (e.g. for performance reasons).
libsecret ships headers from valgrind, but they seem to come from an old
version. Update to the headers from valgrind-3.11.0-1.fc23.x86_64
in order to get VG_DO_ADDED_LEAK_CHECK definition.
https://bugzilla.gnome.org/show_bug.cgi?id=756766
libcrypt no longer supports setting our own threading callbacks,
and is thread-safe if we call gcry_check_version() before creating
threads.
Unfortunately we can't guarantee that we call gcry_check_version()
early enough, we try our best. Most of the callers of libsecret either
don't use libgcrypt, or also initialize it appropriately themselves.
Bump libgcrypt dependency to 1.4.5+, and have earlier versions use
the native pthread implementation of locking.
Allow parallel building and testing by using a single Makefile.am
Implement parallel testing using TAP, with various drivers and
compilers living in the build/ directory.
Fix all sorts of issues that this caused, including builddir != srcdir,
leaks in tests and so on.
It would have been nice to break out all the above into separate
commits ... blush.
Don't try to use G_IS_OBJECT() to see if an object was finalized
as this segfaults in corner cases, even with our crafty check
for a pointer within our memory space.
https://bugzilla.gnome.org/show_bug.cgi?id=705202
This does not cause a change in behavior (as evidenced by tests,
at least on linux when built with gcc) but is more correct code,
and less likely to be miscompiled.
The condition (i < 256) in the following loop is always false since i
is of type guchar, which is at most 255.
guchar i;
...
for (i = 1; i < 256; ++i) { ... }
This patch changes i to a larger type gint.
Also in the loop we have:
gcry_md_write (md2, &i, 1);
change it to use gcry_md_putc().
* Cleanup secure memory allocator for valgrind.
* Bring valgrind headers in.
* Add lots of suppressions for glib, gdbus, gcrypt
* Fix up a bunch of bugs where things weren't getting freed
* Add new 'make check-memory' target