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https://git.wownero.com/wownero/RandomWOW.git
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b4dca14f0c
Number of dataset items changed from a macro to a getter function.
189 lines
7.3 KiB
C
189 lines
7.3 KiB
C
/*
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Copyright (c) 2019 tevador
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This file is part of RandomX.
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RandomX is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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RandomX is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with RandomX. If not, see<http://www.gnu.org/licenses/>.
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*/
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#ifndef RANDOMX_H
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#define RANDOMX_H
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#include <stddef.h>
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#define RANDOMX_HASH_SIZE 32
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#define RANDOMX_DATASET_ITEM_SIZE 64
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typedef enum {
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RANDOMX_FLAG_DEFAULT = 0,
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RANDOMX_FLAG_LARGE_PAGES = 1,
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RANDOMX_FLAG_HARD_AES = 2,
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RANDOMX_FLAG_FULL_MEM = 4,
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RANDOMX_FLAG_JIT = 8,
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} randomx_flags;
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typedef struct randomx_dataset randomx_dataset;
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typedef struct randomx_cache randomx_cache;
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typedef struct randomx_vm randomx_vm;
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#if defined(__cplusplus)
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extern "C" {
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#endif
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/**
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* Creates a randomx_cache structure and allocates memory for RandomX Cache.
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*
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* @param flags is any combination of these 2 flags (each flag can be set or not set):
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* RANDOMX_FLAG_LARGE_PAGES - allocate memory in large pages
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* RANDOMX_FLAG_JIT - create cache structure with JIT compilation support; this makes
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* subsequent Dataset initialization faster
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*
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* @return Pointer to an allocated randomx_cache structure.
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* NULL is returned if memory allocation fails or if the RANDOMX_FLAG_JIT
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* is set and JIT compilation is not supported on the current platform.
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*/
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randomx_cache *randomx_alloc_cache(randomx_flags flags);
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/**
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* Initializes the cache memory and SuperscalarHash using the provided seed value.
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*
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* @param cache is a pointer to a previously allocated randomx_cache structure. Must not be NULL.
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* @param seed is a pointer to memory which contains the seed value. Must not be NULL.
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* @param seedSize is the number of bytes of the seed.
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*/
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void randomx_init_cache(randomx_cache *cache, const void *seed, size_t seedSize);
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/**
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* Releases all memory occupied by the randomx_cache structure.
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*
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* @param cache is a pointer to a previously allocated randomx_cache structure.
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*/
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void randomx_release_cache(randomx_cache* cache);
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/**
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* Creates a randomx_dataset structure and allocates memory for RandomX Dataset.
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*
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* @param flags is the initialization flags. Only one flag is supported (can be set or not set):
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* RANDOMX_FLAG_LARGE_PAGES - allocate memory in large pages
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*
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* @return Pointer to an allocated randomx_dataset structure.
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* NULL is returned if memory allocation fails.
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*/
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randomx_dataset *randomx_alloc_dataset(randomx_flags flags);
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/**
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* Gets the number of items contained in the dataset.
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*
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* @return the number of items contained in the dataset.
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*/
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unsigned long randomx_dataset_item_count();
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/**
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* Initializes dataset items.
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*
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* Note: In order to use the Dataset, all items from 0 to (randomx_dataset_item_count() - 1) must be initialized.
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* This may be done by several calls to this function using non-overlapping item sequences.
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*
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* @param dataset is a pointer to a previously allocated randomx_dataset structure. Must not be NULL.
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* @param cache is a pointer to a previously allocated and initialized randomx_cache structure. Must not be NULL.
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* @param startItem is the item number where intialization should start.
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* @param itemCount is the number of items that should be initialized.
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*/
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void randomx_init_dataset(randomx_dataset *dataset, randomx_cache *cache, unsigned long startItem, unsigned long itemCount);
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/**
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* Returns a pointer to the internal memory buffer of the dataset structure. The size
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* of the internal memory buffer is randomx_dataset_item_count() * RANDOMX_DATASET_ITEM_SIZE.
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*
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* @param dataset is dataset is a pointer to a previously allocated randomx_dataset structure. Must not be NULL.
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*
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* @return Pointer to the internal memory buffer of the dataset structure.
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*/
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void *randomx_get_dataset_memory(randomx_dataset *dataset);
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/**
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* Releases all memory occupied by the randomx_dataset structure.
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*
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* @param dataset is a pointer to a previously allocated randomx_dataset structure.
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*/
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void randomx_release_dataset(randomx_dataset *dataset);
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/**
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* Creates and initializes a RandomX virtual machine.
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*
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* @param flags is any combination of these 4 flags (each flag can be set or not set):
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* RANDOMX_FLAG_LARGE_PAGES - allocate scratchpad memory in large pages
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* RANDOMX_FLAG_HARD_AES - virtual machine will use hardware accelerated AES
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* RANDOMX_FLAG_FULL_MEM - virtual machine will use the full dataset
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* RANDOMX_FLAG_JIT - virtual machine will use a JIT compiler
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* The numeric values of the flags are ordered so that a higher value will provide
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* faster hash calculation and a lower numeric value will provide higher portability.
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* Using RANDOMX_FLAG_DEFAULT (all flags not set) works on all platforms, but is the slowest.
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* @param cache is a pointer to an initialized randomx_cache structure. Can be
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* NULL if RANDOMX_FLAG_FULL_MEM is set.
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* @param dataset is a pointer to a randomx_dataset structure. Can be NULL
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* if RANDOMX_FLAG_FULL_MEM is not set.
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*
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* @return Pointer to an initialized randomx_vm structure.
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* Returns NULL if:
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* (1) Scratchpad memory allocation fails.
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* (2) The requested initialization flags are not supported on the current platform.
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* (3) cache parameter is NULL and RANDOMX_FLAG_FULL_MEM is not set
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* (4) dataset parameter is NULL and RANDOMX_FLAG_FULL_MEM is set
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*/
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randomx_vm *randomx_create_vm(randomx_flags flags, randomx_cache *cache, randomx_dataset *dataset);
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/**
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* Reinitializes a virtual machine with a new Cache. This function should be called anytime
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* the Cache is reinitialized with a new seed.
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*
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* @param machine is a pointer to a randomx_vm structure that was initialized
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* without RANDOMX_FLAG_FULL_MEM. Must not be NULL.
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* @param cache is a pointer to an initialized randomx_cache structure. Must not be NULL.
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*/
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void randomx_vm_set_cache(randomx_vm *machine, randomx_cache* cache);
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/**
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* Reinitializes a virtual machine with a new Dataset.
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*
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* @param machine is a pointer to a randomx_vm structure that was initialized
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* with RANDOMX_FLAG_FULL_MEM. Must not be NULL.
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* @param dataset is a pointer to an initialized randomx_dataset structure. Must not be NULL.
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*/
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void randomx_vm_set_dataset(randomx_vm *machine, randomx_dataset *dataset);
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/**
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* Releases all memory occupied by the randomx_vm structure.
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*
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* @param machine is a pointer to a previously created randomx_vm structure.
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*/
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void randomx_destroy_vm(randomx_vm *machine);
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/**
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* Calculates a RandomX hash value.
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*
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* @param machine is a pointer to a randomx_vm structure. Must not be NULL.
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* @param input is a pointer to memory to be hashed. Must not be NULL.
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* @param inputSize is the number of bytes to be hashed.
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* @param output is a pointer to memory where the hash will be stored. Must not
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* be NULL and at least RANDOMX_HASH_SIZE bytes must be available for writing.
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*/
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void randomx_calculate_hash(randomx_vm *machine, const void *input, size_t inputSize, void *output);
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#if defined(__cplusplus)
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}
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#endif
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#endif
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