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Code generator fixups
- fixed a crash in Instruction::print - new example program - added a design note about the number of x86 instruction per VM instruction
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@ -133,6 +133,10 @@ This section describes the design of the RandomX virtual machine (VM).
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RandomX uses a fixed-length instruction encoding with 8 bytes per instruction. This allows a 32-bit immediate value to be included in the instruction word. The interpretation of the instruction word bits was chosen so that any 8-byte word is a valid instruction. This allows for very efficient random program generation (see chapter 1.1.1).
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#### 2.1.1 Instruction complexity
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The VM is a complex instruction set machine that allows both register and memory addressed operands. However, each RandomX instructions translates to only 1-7 x86 instructions (1.8 on average). It is important to keep the instruction complexity relatively low to minimize the efficiency advantage of specialized hardware with a tailored instruction set.
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### 2.2 Program
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The program executed by the VM has the form of a loop consisting of 256 random instructions.
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1902
doc/program.asm
1902
doc/program.asm
File diff suppressed because it is too large
Load Diff
@ -337,6 +337,7 @@ namespace randomx {
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INST_NAME(IXOR_R)
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INST_NAME(IXOR_M)
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INST_NAME(IROR_R)
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INST_NAME(IROL_R)
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INST_NAME(ISWAP_R)
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INST_NAME(FSWAP_R)
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INST_NAME(FADD_R)
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@ -54,7 +54,7 @@ void generateAsm(uint32_t nonce) {
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fillAes1Rx4<softAes>((void*)hash, randomx::ScratchpadSize, scratchpad);
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randomx::AssemblyGeneratorX86 asmX86;
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randomx::Program p;
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fillAes1Rx4<softAes>(hash, sizeof(p), &p);
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fillAes4Rx4<softAes>(hash, sizeof(p), &p);
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asmX86.generateProgram(p);
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asmX86.printCode(std::cout);
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}
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