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RandomWOW parameters
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@ -175,10 +175,10 @@ template void fillAes1Rx4<false>(void *state, size_t outputSize, void *buffer);
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//key0, key1, key2, key3 = Blake2b-512("RandomX AesGenerator4R keys 0-3")
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//key4, key5, key6, key7 = Blake2b-512("RandomX AesGenerator4R keys 4-7")
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#define AES_GEN_4R_KEY0 0x99e5d23f, 0x2f546d2b, 0xd1833ddb, 0x6421aadd
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#define AES_GEN_4R_KEY1 0xa5dfcde5, 0x06f79d53, 0xb6913f55, 0xb20e3450
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#define AES_GEN_4R_KEY2 0x171c02bf, 0x0aa4679f, 0x515e7baf, 0x5c3ed904
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#define AES_GEN_4R_KEY3 0xd8ded291, 0xcd673785, 0xe78f5d08, 0x85623763
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#define AES_GEN_4R_KEY0 0xcf359e95, 0x141f82b7, 0x7ffbe4a6, 0xf890465d
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#define AES_GEN_4R_KEY1 0x6741ffdc, 0xbd5c5ac3, 0xfee8278a, 0x6a55c450
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#define AES_GEN_4R_KEY2 0x3d324aac, 0xa7279ad2, 0xd524fde4, 0x114c47a4
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#define AES_GEN_4R_KEY3 0x76f6db08, 0x42d3dbd9, 0x99a9aeff, 0x810c3a2a
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#define AES_GEN_4R_KEY4 0x229effb4, 0x3d518b6d, 0xe3d6a7a6, 0xb5826f73
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#define AES_GEN_4R_KEY5 0xb272b7d2, 0xe9024d4e, 0x9c10b3d9, 0xc7566bf3
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#define AES_GEN_4R_KEY6 0xf63befa7, 0x2ba9660a, 0xf765a38b, 0xf273c9e7
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@ -197,10 +197,6 @@ void fillAes4Rx4(void *state, size_t outputSize, void *buffer) {
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key1 = rx_set_int_vec_i128(AES_GEN_4R_KEY1);
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key2 = rx_set_int_vec_i128(AES_GEN_4R_KEY2);
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key3 = rx_set_int_vec_i128(AES_GEN_4R_KEY3);
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key4 = rx_set_int_vec_i128(AES_GEN_4R_KEY4);
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key5 = rx_set_int_vec_i128(AES_GEN_4R_KEY5);
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key6 = rx_set_int_vec_i128(AES_GEN_4R_KEY6);
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key7 = rx_set_int_vec_i128(AES_GEN_4R_KEY7);
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state0 = rx_load_vec_i128((rx_vec_i128*)state + 0);
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state1 = rx_load_vec_i128((rx_vec_i128*)state + 1);
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@ -210,23 +206,23 @@ void fillAes4Rx4(void *state, size_t outputSize, void *buffer) {
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while (outptr < outputEnd) {
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state0 = aesdec<softAes>(state0, key0);
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state1 = aesenc<softAes>(state1, key0);
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state2 = aesdec<softAes>(state2, key4);
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state3 = aesenc<softAes>(state3, key4);
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state2 = aesdec<softAes>(state2, key0);
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state3 = aesenc<softAes>(state3, key0);
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state0 = aesdec<softAes>(state0, key1);
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state1 = aesenc<softAes>(state1, key1);
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state2 = aesdec<softAes>(state2, key5);
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state3 = aesenc<softAes>(state3, key5);
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state2 = aesdec<softAes>(state2, key1);
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state3 = aesenc<softAes>(state3, key1);
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state0 = aesdec<softAes>(state0, key2);
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state1 = aesenc<softAes>(state1, key2);
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state2 = aesdec<softAes>(state2, key6);
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state3 = aesenc<softAes>(state3, key6);
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state2 = aesdec<softAes>(state2, key2);
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state3 = aesenc<softAes>(state3, key2);
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state0 = aesdec<softAes>(state0, key3);
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state1 = aesenc<softAes>(state1, key3);
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state2 = aesdec<softAes>(state2, key7);
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state3 = aesenc<softAes>(state3, key7);
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state2 = aesdec<softAes>(state2, key3);
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state3 = aesenc<softAes>(state3, key3);
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rx_store_vec_i128((rx_vec_i128*)outptr + 0, state0);
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rx_store_vec_i128((rx_vec_i128*)outptr + 1, state1);
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@ -15,7 +15,7 @@ RANDOMX_SCRATCHPAD_L2 EQU 262144t
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RANDOMX_SCRATCHPAD_L1 EQU 16384t
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RANDOMX_JUMP_BITS EQU 8t
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RANDOMX_JUMP_OFFSET EQU 8t
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RANDOMX_FREQ_IADD_RS EQU 16t
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RANDOMX_FREQ_IADD_RS EQU 25t
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RANDOMX_FREQ_IADD_M EQU 7t
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RANDOMX_FREQ_ISUB_R EQU 16t
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RANDOMX_FREQ_ISUB_M EQU 7t
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@ -29,19 +29,19 @@ RANDOMX_FREQ_IMUL_RCP EQU 8t
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RANDOMX_FREQ_INEG_R EQU 2t
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RANDOMX_FREQ_IXOR_R EQU 15t
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RANDOMX_FREQ_IXOR_M EQU 5t
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RANDOMX_FREQ_IROR_R EQU 8t
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RANDOMX_FREQ_IROL_R EQU 2t
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RANDOMX_FREQ_IROR_R EQU 10t
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RANDOMX_FREQ_IROL_R EQU 0t
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RANDOMX_FREQ_ISWAP_R EQU 4t
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RANDOMX_FREQ_FSWAP_R EQU 4t
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RANDOMX_FREQ_FADD_R EQU 16t
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RANDOMX_FREQ_FSWAP_R EQU 8t
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RANDOMX_FREQ_FADD_R EQU 20t
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RANDOMX_FREQ_FADD_M EQU 5t
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RANDOMX_FREQ_FSUB_R EQU 16t
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RANDOMX_FREQ_FSUB_R EQU 20t
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RANDOMX_FREQ_FSUB_M EQU 5t
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RANDOMX_FREQ_FSCAL_R EQU 6t
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RANDOMX_FREQ_FMUL_R EQU 32t
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RANDOMX_FREQ_FMUL_R EQU 20t
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RANDOMX_FREQ_FDIV_M EQU 4t
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RANDOMX_FREQ_FSQRT_R EQU 6t
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RANDOMX_FREQ_CBRANCH EQU 25t
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RANDOMX_FREQ_CBRANCH EQU 16t
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RANDOMX_FREQ_CFROUND EQU 1t
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RANDOMX_FREQ_ISTORE EQU 16t
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RANDOMX_FREQ_NOP EQU 0t
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@ -67,7 +67,7 @@ namespace randomx {
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constexpr int wtSum = RANDOMX_FREQ_IADD_RS + RANDOMX_FREQ_IADD_M + RANDOMX_FREQ_ISUB_R + \
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RANDOMX_FREQ_ISUB_M + RANDOMX_FREQ_IMUL_R + RANDOMX_FREQ_IMUL_M + RANDOMX_FREQ_IMULH_R + \
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RANDOMX_FREQ_IMULH_M + RANDOMX_FREQ_ISMULH_R + RANDOMX_FREQ_ISMULH_M + RANDOMX_FREQ_IMUL_RCP + \
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RANDOMX_FREQ_INEG_R + RANDOMX_FREQ_IXOR_R + RANDOMX_FREQ_IXOR_M + RANDOMX_FREQ_IROR_R + RANDOMX_FREQ_IROL_R + RANDOMX_FREQ_ISWAP_R + \
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RANDOMX_FREQ_INEG_R + RANDOMX_FREQ_IXOR_R + RANDOMX_FREQ_IXOR_M + RANDOMX_FREQ_IROR_R + RANDOMX_FREQ_ISWAP_R + \
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RANDOMX_FREQ_FSWAP_R + RANDOMX_FREQ_FADD_R + RANDOMX_FREQ_FADD_M + RANDOMX_FREQ_FSUB_R + RANDOMX_FREQ_FSUB_M + \
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RANDOMX_FREQ_FSCAL_R + RANDOMX_FREQ_FMUL_R + RANDOMX_FREQ_FDIV_M + RANDOMX_FREQ_FSQRT_R + RANDOMX_FREQ_CBRANCH + \
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RANDOMX_FREQ_CFROUND + RANDOMX_FREQ_ISTORE + RANDOMX_FREQ_NOP;
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@ -1,5 +1,6 @@
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/*
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Copyright (c) 2018-2019, tevador <tevador@gmail.com>
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Copyright (c) 2019, Wownero Inc., a Monero Enterprise Alliance partner company
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All rights reserved.
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@ -38,7 +39,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define RANDOMX_ARGON_LANES 1
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//Argon2d salt
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#define RANDOMX_ARGON_SALT "RandomX\x03"
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#define RANDOMX_ARGON_SALT "RandomWOW\x01"
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//Number of random Cache accesses per Dataset item. Minimum is 2.
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#define RANDOMX_CACHE_ACCESSES 8
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@ -56,16 +57,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define RANDOMX_PROGRAM_SIZE 256
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//Number of iterations during VM execution.
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#define RANDOMX_PROGRAM_ITERATIONS 2048
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#define RANDOMX_PROGRAM_ITERATIONS 1024
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//Number of chained VM executions per hash.
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#define RANDOMX_PROGRAM_COUNT 8
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#define RANDOMX_PROGRAM_COUNT 16
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//Scratchpad L3 size in bytes. Must be a power of 2.
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#define RANDOMX_SCRATCHPAD_L3 2097152
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#define RANDOMX_SCRATCHPAD_L3 1048576
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//Scratchpad L2 size in bytes. Must be a power of two and less than or equal to RANDOMX_SCRATCHPAD_L3.
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#define RANDOMX_SCRATCHPAD_L2 262144
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#define RANDOMX_SCRATCHPAD_L2 131072
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//Scratchpad L1 size in bytes. Must be a power of two (minimum 64) and less than or equal to RANDOMX_SCRATCHPAD_L2.
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#define RANDOMX_SCRATCHPAD_L1 16384
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@ -82,7 +83,7 @@ Total sum of frequencies must be 256
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*/
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//Integer instructions
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#define RANDOMX_FREQ_IADD_RS 16
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#define RANDOMX_FREQ_IADD_RS 25
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#define RANDOMX_FREQ_IADD_M 7
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#define RANDOMX_FREQ_ISUB_R 16
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#define RANDOMX_FREQ_ISUB_M 7
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@ -96,23 +97,23 @@ Total sum of frequencies must be 256
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#define RANDOMX_FREQ_INEG_R 2
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#define RANDOMX_FREQ_IXOR_R 15
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#define RANDOMX_FREQ_IXOR_M 5
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#define RANDOMX_FREQ_IROR_R 8
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#define RANDOMX_FREQ_IROL_R 2
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#define RANDOMX_FREQ_IROR_R 10
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#define RANDOMX_FREQ_IROL_R 0
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#define RANDOMX_FREQ_ISWAP_R 4
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//Floating point instructions
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#define RANDOMX_FREQ_FSWAP_R 4
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#define RANDOMX_FREQ_FADD_R 16
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#define RANDOMX_FREQ_FSWAP_R 8
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#define RANDOMX_FREQ_FADD_R 20
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#define RANDOMX_FREQ_FADD_M 5
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#define RANDOMX_FREQ_FSUB_R 16
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#define RANDOMX_FREQ_FSUB_R 20
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#define RANDOMX_FREQ_FSUB_M 5
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#define RANDOMX_FREQ_FSCAL_R 6
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#define RANDOMX_FREQ_FMUL_R 32
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#define RANDOMX_FREQ_FMUL_R 20
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#define RANDOMX_FREQ_FDIV_M 4
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#define RANDOMX_FREQ_FSQRT_R 6
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//Control instructions
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#define RANDOMX_FREQ_CBRANCH 25
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#define RANDOMX_FREQ_CBRANCH 16
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#define RANDOMX_FREQ_CFROUND 1
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//Store instruction
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