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Added a function to access the dataset memory buffer
Number of dataset items changed from a macro to a getter function.
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@ -54,13 +54,11 @@ namespace randomx {
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constexpr int ArgonBlockSize = 1024;
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constexpr int ArgonBlockSize = 1024;
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constexpr int ArgonSaltSize = sizeof(RANDOMX_ARGON_SALT) - 1;
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constexpr int ArgonSaltSize = sizeof(RANDOMX_ARGON_SALT) - 1;
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constexpr int CacheLineSize = 64;
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constexpr int CacheLineSize = RANDOMX_DATASET_ITEM_SIZE;
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constexpr int ScratchpadSize = RANDOMX_SCRATCHPAD_L3;
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constexpr int ScratchpadSize = RANDOMX_SCRATCHPAD_L3;
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constexpr uint32_t CacheLineAlignMask = (RANDOMX_DATASET_SIZE - 1) & ~(CacheLineSize - 1);
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constexpr uint32_t CacheLineAlignMask = (RANDOMX_DATASET_SIZE - 1) & ~(CacheLineSize - 1);
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constexpr uint32_t CacheSize = RANDOMX_ARGON_MEMORY * 1024;
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constexpr uint32_t CacheSize = RANDOMX_ARGON_MEMORY * 1024;
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static_assert(RANDOMX_DATASET_ITEMS == RANDOMX_DATASET_SIZE / CacheLineSize, "Invalid value of RANDOMX_DATASET_ITEMS");
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#ifdef TRACE
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#ifdef TRACE
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constexpr bool trace = true;
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constexpr bool trace = true;
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#else
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#else
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@ -90,11 +90,19 @@ extern "C" {
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return dataset;
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return dataset;
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}
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}
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unsigned long randomx_dataset_item_count() {
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return RANDOMX_DATASET_SIZE / RANDOMX_DATASET_ITEM_SIZE;
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}
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void randomx_init_dataset(randomx_dataset *dataset, randomx_cache *cache, unsigned long startItem, unsigned long itemCount) {
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void randomx_init_dataset(randomx_dataset *dataset, randomx_cache *cache, unsigned long startItem, unsigned long itemCount) {
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randomx::DatasetInitFunc dsfunc = cache->getInitFunc();
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randomx::DatasetInitFunc dsfunc = cache->getInitFunc();
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dsfunc(cache, dataset->memory + startItem * randomx::CacheLineSize, startItem, startItem + itemCount);
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dsfunc(cache, dataset->memory + startItem * randomx::CacheLineSize, startItem, startItem + itemCount);
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}
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}
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void *randomx_get_dataset_memory(randomx_dataset *dataset) {
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return dataset->memory;
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}
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void randomx_release_dataset(randomx_dataset *dataset) {
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void randomx_release_dataset(randomx_dataset *dataset) {
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delete dataset;
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delete dataset;
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}
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}
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@ -23,7 +23,7 @@ along with RandomX. If not, see<http://www.gnu.org/licenses/>.
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#include <stddef.h>
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#include <stddef.h>
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#define RANDOMX_HASH_SIZE 32
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#define RANDOMX_HASH_SIZE 32
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#define RANDOMX_DATASET_ITEMS 33554432UL
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#define RANDOMX_DATASET_ITEM_SIZE 64
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typedef enum {
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typedef enum {
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RANDOMX_FLAG_DEFAULT = 0,
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RANDOMX_FLAG_DEFAULT = 0,
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@ -82,10 +82,17 @@ void randomx_release_cache(randomx_cache* cache);
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*/
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*/
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randomx_dataset *randomx_alloc_dataset(randomx_flags flags);
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randomx_dataset *randomx_alloc_dataset(randomx_flags flags);
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/**
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* Gets the number of items contained in the dataset.
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*
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* @return the number of items contained in the dataset.
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*/
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unsigned long randomx_dataset_item_count();
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/**
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/**
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* Initializes dataset items.
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* Initializes dataset items.
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*
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*
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* Note: In order to use the Dataset, all items from 0 to (RANDOMX_DATASET_ITEMS - 1) must be initialized.
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* Note: In order to use the Dataset, all items from 0 to (randomx_dataset_item_count() - 1) must be initialized.
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* This may be done by several calls to this function using non-overlapping item sequences.
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* This may be done by several calls to this function using non-overlapping item sequences.
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*
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*
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* @param dataset is a pointer to a previously allocated randomx_dataset structure. Must not be NULL.
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* @param dataset is a pointer to a previously allocated randomx_dataset structure. Must not be NULL.
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@ -95,6 +102,16 @@ randomx_dataset *randomx_alloc_dataset(randomx_flags flags);
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*/
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*/
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void randomx_init_dataset(randomx_dataset *dataset, randomx_cache *cache, unsigned long startItem, unsigned long itemCount);
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void randomx_init_dataset(randomx_dataset *dataset, randomx_cache *cache, unsigned long startItem, unsigned long itemCount);
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/**
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* Returns a pointer to the internal memory buffer of the dataset structure. The size
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* of the internal memory buffer is randomx_dataset_item_count() * RANDOMX_DATASET_ITEM_SIZE.
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*
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* @param dataset is dataset is a pointer to a previously allocated randomx_dataset structure. Must not be NULL.
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*
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* @return Pointer to the internal memory buffer of the dataset structure.
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*/
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void *randomx_get_dataset_memory(randomx_dataset *dataset);
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/**
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/**
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* Releases all memory occupied by the randomx_dataset structure.
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* Releases all memory occupied by the randomx_dataset structure.
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*
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*
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@ -20,8 +20,9 @@ int main() {
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std::cout << "Dataset allocation failed" << std::endl;
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std::cout << "Dataset allocation failed" << std::endl;
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return 1;
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return 1;
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}
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}
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std::thread t1(&randomx_init_dataset, myDataset, myCache, 0, RANDOMX_DATASET_ITEMS / 2);
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auto datasetItemCount = randomx_dataset_item_count();
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std::thread t2(&randomx_init_dataset, myDataset, myCache, RANDOMX_DATASET_ITEMS / 2, RANDOMX_DATASET_ITEMS / 2);
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std::thread t1(&randomx_init_dataset, myDataset, myCache, 0, datasetItemCount / 2);
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std::thread t2(&randomx_init_dataset, myDataset, myCache, datasetItemCount / 2, datasetItemCount / 2);
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t1.join();
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t1.join();
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t2.join();
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t2.join();
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randomx_release_cache(myCache);
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randomx_release_cache(myCache);
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