Fixed incorrect sqrt results on 32bit targets using x87 math

Cleaner implementation of FSWAP
This commit is contained in:
tevador 2019-05-15 13:23:50 +02:00
parent 1aa7865619
commit afaeff6066
3 changed files with 33 additions and 13 deletions

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@ -127,6 +127,9 @@ along with RandomX. If not, see<http://www.gnu.org/licenses/>.
void rx_reset_float_state() {
setRoundMode_(FE_TONEAREST);
#ifdef RANDOMX_USE_X87
_control87(_PC_53, _MCW_PC); //set x87 precision to 53 bits
#endif
}
void rx_set_rounding_mode(uint32_t mode) {

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@ -39,10 +39,26 @@ constexpr int RoundDown = 1;
constexpr int RoundUp = 2;
constexpr int RoundToZero = 3;
#if defined(_MSC_VER)
#if defined(_M_X64) || (defined(_M_IX86_FP) && _M_IX86_FP == 2)
//MSVC doesn't define __SSE2__, so we have to define it manually if SSE2 is available
#if !defined(__SSE2__) && (defined(_M_X64) || (defined(_M_IX86_FP) && _M_IX86_FP == 2))
#define __SSE2__ 1
#endif
//the library "sqrt" function provided by MSVC for x86 targets doesn't give
//the correct results, so we have to use inline assembly to call x87 fsqrt directly
#if defined(_M_IX86) && !defined(__SSE2__)
inline double __cdecl rx_sqrt(double x) {
__asm {
fld x
fsqrt
}
}
#define rx_sqrt rx_sqrt
#define RANDOMX_USE_X87
#endif
#if !defined(rx_sqrt)
#define rx_sqrt sqrt
#endif
#ifdef __SSE2__
@ -61,14 +77,15 @@ typedef __m128d rx_vec_f128;
#define rx_load_vec_f128 _mm_load_pd
#define rx_store_vec_f128 _mm_store_pd
#define rx_shuffle_vec_f128 _mm_shuffle_pd
#define rx_add_vec_f128 _mm_add_pd
#define rx_sub_vec_f128 _mm_sub_pd
#define rx_mul_vec_f128 _mm_mul_pd
#define rx_div_vec_f128 _mm_div_pd
#define rx_sqrt_vec_f128 _mm_sqrt_pd
#define rx_set1_long_vec_i128 _mm_set1_epi64x
#define rx_vec_i128_vec_f128 _mm_castsi128_pd
FORCE_INLINE rx_vec_f128 rx_swap_vec_f128(rx_vec_f128 a) {
return _mm_shuffle_pd(a, a, 1);
}
FORCE_INLINE rx_vec_f128 rx_set_vec_f128(uint64_t x1, uint64_t x0) {
return _mm_castsi128_pd(_mm_set_epi64x(x1, x0));
@ -157,11 +174,11 @@ FORCE_INLINE void rx_store_vec_f128(double* mem_addr, rx_vec_f128 a) {
store64(mem_addr + 1, a.i.u64[1]);
}
FORCE_INLINE rx_vec_f128 rx_shuffle_vec_f128(rx_vec_f128 a, rx_vec_f128 b, int imm8) {
rx_vec_f128 x;
x.lo = (imm8 & 1) ? a.hi : a.lo;
x.hi = (imm8 & 2) ? b.hi : b.lo;
return x;
FORCE_INLINE rx_vec_f128 rx_swap_vec_f128(rx_vec_f128 a) {
double temp = a.hi;
a.hi = a.lo;
a.lo = temp;
return a;
}
FORCE_INLINE rx_vec_f128 rx_add_vec_f128(rx_vec_f128 a, rx_vec_f128 b) {
@ -194,8 +211,8 @@ FORCE_INLINE rx_vec_f128 rx_div_vec_f128(rx_vec_f128 a, rx_vec_f128 b) {
FORCE_INLINE rx_vec_f128 rx_sqrt_vec_f128(rx_vec_f128 a) {
rx_vec_f128 x;
x.lo = sqrt(a.lo);
x.hi = sqrt(a.hi);
x.lo = rx_sqrt(a.lo);
x.hi = rx_sqrt(a.hi);
return x;
}

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@ -139,7 +139,7 @@ namespace randomx {
} break;
case InstructionType::FSWAP_R: {
*ibc.fdst = rx_shuffle_vec_f128(*ibc.fdst, *ibc.fdst, 1);
*ibc.fdst = rx_swap_vec_f128(*ibc.fdst);
} break;
case InstructionType::FADD_R: {