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https://git.wownero.com/wownero/RandomWOW.git
synced 2024-12-21 23:38:54 +00:00
p2pool mods
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@ -296,14 +296,14 @@ FORCE_INLINE __m128ll vrev(__m128i v){
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#endif
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}
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FORCE_INLINE rx_vec_i128 rx_aesenc_vec_i128(rx_vec_i128 v, rx_vec_i128 rkey) {
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FORCE_INLINE rx_vec_i128 rx_aesenc_vec_i128(rx_vec_i128, rx_vec_i128) {
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__m128ll _v = vrev(v);
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__m128ll _rkey = vrev(rkey);
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__m128ll result = vrev((__m128i)__builtin_crypto_vcipher(_v,_rkey));
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return (rx_vec_i128)result;
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}
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FORCE_INLINE rx_vec_i128 rx_aesdec_vec_i128(rx_vec_i128 v, rx_vec_i128 rkey) {
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FORCE_INLINE rx_vec_i128 rx_aesdec_vec_i128(rx_vec_i128, rx_vec_i128) {
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__m128ll _v = vrev(v);
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__m128ll zero = (__m128ll){0};
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__m128ll out = vrev((__m128i)__builtin_crypto_vncipher(_v,zero));
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@ -722,11 +722,11 @@ static const char* platformError = "Platform doesn't support hardware AES";
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#include <stdexcept>
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FORCE_INLINE rx_vec_i128 rx_aesenc_vec_i128(rx_vec_i128 v, rx_vec_i128 rkey) {
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FORCE_INLINE rx_vec_i128 rx_aesenc_vec_i128(rx_vec_i128, rx_vec_i128) {
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throw std::runtime_error(platformError);
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}
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FORCE_INLINE rx_vec_i128 rx_aesdec_vec_i128(rx_vec_i128 v, rx_vec_i128 rkey) {
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FORCE_INLINE rx_vec_i128 rx_aesdec_vec_i128(rx_vec_i128, rx_vec_i128) {
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throw std::runtime_error(platformError);
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}
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@ -50,11 +50,15 @@ typedef enum {
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RANDOMX_FLAG_ARGON2_AVX2 = 64,
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RANDOMX_FLAG_ARGON2 = 96
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} randomx_flags;
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#if defined(__cplusplus)
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struct randomx_dataset;
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struct randomx_cache;
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class randomx_vm;
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#else
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typedef struct randomx_dataset randomx_dataset;
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typedef struct randomx_cache randomx_cache;
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typedef struct randomx_vm randomx_vm;
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#endif
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#if defined(__cplusplus)
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@ -28,6 +28,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#pragma once
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#ifdef _MSC_VER
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#pragma warning(disable : 4324)
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#endif
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#include <cstdint>
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#include "common.hpp"
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#include "program.hpp"
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@ -39,8 +43,8 @@ public:
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virtual void allocate() = 0;
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virtual void getFinalResult(void* out, size_t outSize) = 0;
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virtual void hashAndFill(void* out, size_t outSize, uint64_t *fill_state) = 0;
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virtual void setDataset(randomx_dataset* dataset) { }
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virtual void setCache(randomx_cache* cache) { }
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virtual void setDataset(randomx_dataset* /*dataset*/) { }
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virtual void setCache(randomx_cache* /*cache*/) { }
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virtual void initScratchpad(void* seed) = 0;
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virtual void run(void* seed) = 0;
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void resetRoundingMode();
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