RandomWOW/src/configuration.h

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/*
Copyright (c) 2019 tevador
This file is part of RandomX.
RandomX is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RandomX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RandomX. If not, see<http://www.gnu.org/licenses/>.
*/
#pragma once
//Cache size in KiB. Must be a power of 2.
#define RANDOMX_ARGON_MEMORY (256 * 1024)
//Number of Argon2d iterations for Cache initialization
#define RANDOMX_ARGON_ITERATIONS 3
//Number of parallel lanes for Cache initialization
#define RANDOMX_ARGON_LANES 1
//Argon2d salt
#define RANDOMX_ARGON_SALT "RandomX\x03"
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//Number of random Cache accesses per Dataset item. Minimum is 2.
#define RANDOMX_CACHE_ACCESSES 8
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//Target latency for SuperscalarHash (in cycles of the reference CPU).
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#define RANDOMX_SUPERSCALAR_LATENCY 170
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//The maximum size of a SuperscalarHash program (number of instructions).
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#define RANDOMX_SUPERSCALAR_MAX_SIZE 512
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//Dataset base size in bytes. Must be a power of 2.
#define RANDOMX_DATASET_BASE_SIZE (2ULL * 1024 * 1024 * 1024)
//Dataset extra size. Must be divisible by 64.
#define RANDOMX_DATASET_EXTRA_SIZE 33554368
//Number of instructions in a RandomX program
#define RANDOMX_PROGRAM_SIZE 256
//Number of iterations during VM execution
#define RANDOMX_PROGRAM_ITERATIONS 2048
//Number of chained VM executions per hash
#define RANDOMX_PROGRAM_COUNT 8
//Scratchpad L3 size in bytes. Must be a power of 2.
#define RANDOMX_SCRATCHPAD_L3 (2 * 1024 * 1024)
//Scratchpad L2 size in bytes. Must be a power of two and less than or equal to RANDOMX_SCRATCHPAD_L3.
#define RANDOMX_SCRATCHPAD_L2 (256 * 1024)
//Scratchpad L1 size in bytes. Must be a power of two and less than or equal to RANDOMX_SCRATCHPAD_L2.
#define RANDOMX_SCRATCHPAD_L1 (16 * 1024)
//Jump condition mask size in bits.
#define RANDOMX_JUMP_BITS 8
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//Jump condition mask offset in bits.
#define RANDOMX_JUMP_OFFSET 8
/*
Instruction frequencies (per 256 opcodes)
Total sum of frequencies must be 256
*/
#define RANDOMX_FREQ_IADD_RS 25
#define RANDOMX_FREQ_IADD_M 7
#define RANDOMX_FREQ_ISUB_R 16
#define RANDOMX_FREQ_ISUB_M 7
#define RANDOMX_FREQ_IMUL_R 16
#define RANDOMX_FREQ_IMUL_M 4
#define RANDOMX_FREQ_IMULH_R 4
#define RANDOMX_FREQ_IMULH_M 1
#define RANDOMX_FREQ_ISMULH_R 4
#define RANDOMX_FREQ_ISMULH_M 1
#define RANDOMX_FREQ_IMUL_RCP 8
#define RANDOMX_FREQ_INEG_R 2
#define RANDOMX_FREQ_IXOR_R 15
#define RANDOMX_FREQ_IXOR_M 5
#define RANDOMX_FREQ_IROR_R 10
#define RANDOMX_FREQ_IROL_R 0
#define RANDOMX_FREQ_ISWAP_R 4
#define RANDOMX_FREQ_FSWAP_R 8
#define RANDOMX_FREQ_FADD_R 20
#define RANDOMX_FREQ_FADD_M 5
#define RANDOMX_FREQ_FSUB_R 20
#define RANDOMX_FREQ_FSUB_M 5
#define RANDOMX_FREQ_FSCAL_R 6
#define RANDOMX_FREQ_FMUL_R 20
#define RANDOMX_FREQ_FDIV_M 4
#define RANDOMX_FREQ_FSQRT_R 6
#define RANDOMX_FREQ_CBRANCH 16
#define RANDOMX_FREQ_CFROUND 1
#define RANDOMX_FREQ_ISTORE 16
#define RANDOMX_FREQ_NOP 0
/* ------
256
*/